Animals
Six animals unlock as you level. Feed them, keep them happy, and collect products that sell, craft, and fill town orders.
Animals are half of FarmVerse’s soft-launch economy. Crops fill the field; animals fill the yard—and together they feed craft machines and the daily town order board. If you only plant and never feed, you’ll stall on egg, milk, and wool requests before the bakery and dairy feel useful.
Each animal unlocks at a level tied to the live /play farm. Care is simple on purpose: feed on a steady rhythm, keep happiness up, and collect when products are ready. Hungry or unhappy animals stop producing, which is the game’s quiet way of teaching routine without a scare timer.
Use this page as a reference for what each companion gives you and when they arrive. For a session plan that keeps the yard healthy in week one, read the Guides section—especially the first-week farm plan and the crops, animals, and orders explainer.